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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_material_objects.cpp161 …auto userMaterialData = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.userMat.GetHandl… in UpdateMaterialBuffers() local
162 if (matFactorData && matTransformData && userMaterialData) { in UpdateMaterialBuffers()
165 …const auto* userMaterialDataEnd = userMaterialData + UBO_BIND_OFFSET_ALIGNMENT * objectCounts_.max… in UpdateMaterialBuffers()
180 if (!CloneData(userMaterialData, size_t(userMaterialDataEnd - userMaterialData), in UpdateMaterialBuffers()
187 userMaterialData = userMaterialData + UBO_BIND_OFFSET_ALIGNMENT; in UpdateMaterialBuffers()