Searched refs:vel0 (Results 1 – 1 of 1) sorted by relevance
255 const RenderHandle vel0 = tileVelocityImages_[0U].GetHandle(); in ExecuteTileVelocity() local274 renderPass.renderPassDesc.attachmentHandles[0] = vel0; in ExecuteTileVelocity()315 binder.BindImage(0U, vel0, samplerHandle_); in ExecuteTileVelocity()336 renderPass.renderPassDesc.attachmentHandles[0] = vel0; in ExecuteTileVelocity()