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Searched refs:vertexBufferCount (Results 1 – 11 of 11) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/
H A Dintf_render_data_store_morph.h47 uint32_t vertexBufferCount { 0 };
H A Drender_data_defines_3d.h279 uint32_t vertexBufferCount { 0 };
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_depth_render_slot.cpp232 if (currSubmesh.vertexBufferCount > 0) { in RenderSubmeshes()
234 for (uint32_t vbIdx = 0; vbIdx < currSubmesh.vertexBufferCount; ++vbIdx) { in RenderSubmeshes()
237 cmdList.BindVertexBuffers({ vbs, currSubmesh.vertexBufferCount }); in RenderSubmeshes()
H A Drender_node_default_shadow_render_slot.cpp369 if (currSubmesh.vertexBufferCount > 0) { in RenderSubmeshes()
371 for (uint32_t vbIdx = 0; vbIdx < currSubmesh.vertexBufferCount; ++vbIdx) { in RenderSubmeshes()
374 cmdList.BindVertexBuffers({ vbs, currSubmesh.vertexBufferCount }); in RenderSubmeshes()
H A Drender_node_default_material_render_slot.cpp393 if (currSubmesh.vertexBufferCount > 0) { in RenderSubmeshes()
395 for (uint32_t vbIdx = 0; vbIdx < currSubmesh.vertexBufferCount; ++vbIdx) { in RenderSubmeshes()
398 cmdList.BindVertexBuffers({ vbs, currSubmesh.vertexBufferCount }); in RenderSubmeshes()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Dmorphing_system.cpp75 submesh.vertexBufferCount = 3U; // 3: count of vertex buffer in AddMorphSubmesh()
H A Drender_system.cpp812 renderSubmesh.vertexBufferCount = in SetupSubmeshBuffers()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.cpp1454 PLUGIN_ASSERT(renderCmd.vertexBufferCount > 0); in RenderCommand()
1455 PLUGIN_ASSERT(renderCmd.vertexBufferCount <= PipelineStateConstants::MAX_VERTEX_BUFFER_COUNT); in RenderCommand()
1457 const uint32_t vertexBufferCount = renderCmd.vertexBufferCount; in RenderCommand() local
1463 for (size_t idx = 0; idx < vertexBufferCount; ++idx) { in RenderCommand()
1481 vertexBufferCount, // bindingCount in RenderCommand()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.cpp788 const uint32_t vertexBufferCount = in BindVertexBuffers() local
790 data->vertexBufferCount = vertexBufferCount; in BindVertexBuffers()
792 for (size_t idx = 0; idx < vertexBufferCount; ++idx) { in BindVertexBuffers()
H A Drender_command_list.h322 uint32_t vertexBufferCount { 0 };
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp1638 PLUGIN_ASSERT(renderCmd.vertexBufferCount > 0); in RenderCommandBindVertexBuffers()
1639 PLUGIN_ASSERT(renderCmd.vertexBufferCount <= PipelineStateConstants::MAX_VERTEX_BUFFER_COUNT); in RenderCommandBindVertexBuffers()
1643 vertexAttribBinds_ = renderCmd.vertexBufferCount; in RenderCommandBindVertexBuffers()
1644 for (size_t i = 0; i < renderCmd.vertexBufferCount; i++) { in RenderCommandBindVertexBuffers()