Searched refs:vertexIndex (Results 1 – 2 of 2) sorted by relevance
119 const size_t vertexIndex = i * 3u; in GenerateCubeGeometry() local121 const Math::Vec3 v0 = CUBE_POS[CUBE_INDICES[vertexIndex + 0u]]; in GenerateCubeGeometry()122 const Math::Vec3 v1 = CUBE_POS[CUBE_INDICES[vertexIndex + 1u]]; in GenerateCubeGeometry()123 const Math::Vec3 v2 = CUBE_POS[CUBE_INDICES[vertexIndex + 2u]]; in GenerateCubeGeometry()133 …CUBE_UV[CUBE_UV_INDICES[(vertexIndex + 0u) % 6u]].x, CUBE_UV[CUBE_UV_INDICES[(vertexIndex + 0u) % … in GenerateCubeGeometry()135 …CUBE_UV[CUBE_UV_INDICES[(vertexIndex + 1u) % 6u]].x, CUBE_UV[CUBE_UV_INDICES[(vertexIndex + 1u) % … in GenerateCubeGeometry()137 …CUBE_UV[CUBE_UV_INDICES[(vertexIndex + 2u) % 6u]].x, CUBE_UV[CUBE_UV_INDICES[(vertexIndex + 2u) % … in GenerateCubeGeometry()216 const uint32_t vertexIndex = startVertex + idx; in GenerateConeCap() local229 indices.push_back(vertexIndex); in GenerateConeCap()333 for (uint32_t vertexIndex = 0; vertexIndex < minorSectors; vertexIndex++) { in GenerateTorusGeometry() local[all …]
1749 const auto vertexIndex = vertex + (trg * submesh.info.vertexCount); in GatherDeltasP() local1775 const auto vertexIndex = vertex + (trg * submesh.info.vertexCount); in GatherDeltasP() local1841 const auto vertexIndex = vertex + (trg * submesh.info.vertexCount); in GatherDeltasPN() local1845 targetNormals.buffer.data() + targetNormals.stride * vertexIndex); in GatherDeltasPN()1875 const auto vertexIndex = vertex + (trg * submesh.info.vertexCount); in GatherDeltasPN() local1882 ptr = targetNormals.buffer.data() + targetNormals.stride * vertexIndex; in GatherDeltasPN()1971 const auto vertexIndex = vertex + (trg * submesh.info.vertexCount); in GatherDeltasPNT() local1975 targetNormals.buffer.data() + targetNormals.stride * vertexIndex); in GatherDeltasPNT()1977 targetTangents.buffer.data() + targetTangents.stride * vertexIndex); in GatherDeltasPNT()2010 const auto vertexIndex = vertex + (trg * submesh.info.vertexCount); in GatherDeltasPNT() local[all …]