Searched refs:viewPortY (Results 1 – 1 of 1) sorted by relevance
3582 float viewPortY = handle->GetViewPortY(); in CheckHandles() local3587 visibleInnerRect.SetRect(visibleInnerRect.GetX(), visibleInnerRect.GetY() + viewPortY - 1, in CheckHandles()3588 visibleInnerRect.Width(), visibleInnerRect.Height() - viewPortY + 1); in CheckHandles()4146 …float viewPortY = static_cast<float>((startHandle->GetViewPortY() + endHandle->GetViewPortY())) / … in ComputeClippedSelectionBounds() local4157 if (LessOrEqual(visibleBottom, selectY + viewPortY + offset.GetY()) || in ComputeClippedSelectionBounds()4163 LessOrEqual(visibleBottom, selectY + viewPortY + selectHeight + offset.GetY())) { in ComputeClippedSelectionBounds()4170 …if (LessOrEqual(visibleBottom, selectY + viewPortY + startHandle->GetEdgeHeight() + offset.GetY())… in ComputeClippedSelectionBounds()4180 selectY = selectY + viewPortY + offset.GetY() - SELECT_MENE_HEIGHT - radius; in ComputeClippedSelectionBounds()