Searched refs:waterRippleProgress_ (Results 1 – 3 of 3) sorted by relevance
1394 waterRippleProgress_ = progress; in SetWaterRippleProgress()1403 return waterRippleProgress_; in GetWaterRippleProgress()1426 return ROSEN_GE(waterRippleProgress_, 0.0f) && ROSEN_LE(waterRippleProgress_, 1.0f) && in IsWaterRippleValid()3097 …std::make_shared<RSWaterRippleShaderFilter>(waterRippleProgress_, waveCount, rippleCenterX, ripple… in GenerateWaterRippleFilter()
618 float waterRippleProgress_ = 0.0f; variable
2518 properties.waterRippleProgress_ = 0.1f;