Searched refs:windowDeath_ (Results 1 – 5 of 5) sorted by relevance
159 sptr<AgentDeathRecipient> windowDeath_ = new AgentDeathRecipient( variable
241 if (windowDeath_ == nullptr) { in AddDeathRecipient()245 if (!remoteObject->AddDeathRecipient(windowDeath_)) { in AddDeathRecipient()1169 window->AsObject()->RemoveDeathRecipient(windowDeath_); in DestroyWindowInner()
816 sptr<AgentDeathRecipient> windowDeath_ = new AgentDeathRecipient( variable
213 windowRoot_->windowDeath_ = nullptr;
2600 if (windowDeath_ == nullptr) { in AddClientDeathRecipient()2604 if (!remoteObject->AddDeathRecipient(windowDeath_)) { in AddClientDeathRecipient()3350 if (windowDeath_ == nullptr) { in ClearSpecificSessionRemoteObjectMap()3353 if (iter->first == nullptr || !iter->first->RemoveDeathRecipient(windowDeath_)) { in ClearSpecificSessionRemoteObjectMap()