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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp1844 const auto worldMatrixComponentId = worldMatrixMgr_->GetComponentId(cameraEntity); in ProcessCameras() local
1846 if (worldMatrixComponentId != IComponentManager::INVALID_COMPONENT_ID) { in ProcessCameras()
1847 … const WorldMatrixComponent renderMatrixComponent = worldMatrixMgr_->Get(worldMatrixComponentId); in ProcessCameras()