Searched refs:worldMatrixGeneration_ (Results 1 – 6 of 6) sorted by relevance
101 uint32_t worldMatrixGeneration_ = 0; variable
93 uint32_t worldMatrixGeneration_ { 0 };
149 uint32_t worldMatrixGeneration_ { 0U };
308 if (worldMatrixGeneration_ == worldMatrixManager_.GetGenerationCounter()) { in Update()312 worldMatrixGeneration_ = worldMatrixManager_.GetGenerationCounter(); in Update()
477 (worldMatrixGeneration_ == worldMatrixGen)) { in Update()486 worldMatrixGeneration_ = worldMatrixGen; in Update()
1380 if (worldMatrixGeneration_ != worldMatrixManager_.GetGenerationCounter()) { in UpdatePreviousWorldMatrices()1381 worldMatrixGeneration_ = worldMatrixManager_.GetGenerationCounter(); in UpdatePreviousWorldMatrices()