Searched refs:yDpi_ (Results 1 – 15 of 15) sorted by relevance
356 yDpi_ = height_ * INCH_2_MM / dpiPhyHeight_; in UpdateYDpi()357 yDpi_ = std::floor(yDpi_ * TRUNCATE_THREE_DECIMALS) / TRUNCATE_THREE_DECIMALS; in UpdateYDpi()396 yDpi_ = height_ * INCH_2_MM / phyHeight_; in CalculateXYDpi()398 yDpi_ = std::floor(yDpi_ * TRUNCATE_THREE_DECIMALS) / TRUNCATE_THREE_DECIMALS; in CalculateXYDpi()408 return yDpi_; in GetYDpi()
65 return yDpi_; in GetYDpi()80 yDpi_ = yDpi; in SetYDpi()87 float yDpi_ = 1.0f; variable
35 float yDpi_ {0.0f};45 std::abs(xDpi_ - rhs.xDpi_) < EPS && std::abs(yDpi_ - rhs.yDpi_) < EPS &&
35 data->yDpi_ = parcel.ReadFloat(); in Unmarshalling()60 parcel.WriteFloat(yDpi_); in Marshalling()
88 yDpi_ = height_ * INCH_2_MM / phyHeight_; in CalculateXYDpi()158 yDpi_ = height_ * INCH_2_MM / phyHeight_; in UpdateYDpi()283 displayInfo->SetYDpi(yDpi_); in ConvertToDisplayInfo()
106 return yDpi_; in GetYDpi()167 float yDpi_ = 0; variable
38 yDpi_ = screenSize.height / (screenSize.phyHeight / INCH_2_MM); in HgmScreen()
31 parcel.WriteFloat(xDpi_) && parcel.WriteFloat(yDpi_) && in Marshalling()64 parcel.ReadFloat(displayInfo->xDpi_) && parcel.ReadFloat(displayInfo->yDpi_) && in Unmarshalling()
33 float yDpi_; variable
51 float yDpi_ = 1.0f; variable
64 yDpi_ = configData->GetYDpi(); in HgmConfigChangeCallback()
74 parcel.WriteFloat(rsHgmConfigData.yDpi_);
93 float yDpi_ { 0.0f };
191 float yDpi_ { 0.0f };
91 displayInfo.yDpi_ = info.GetYDpi(); in ConvertDisplayInfo()