H A D | 3d_dm_lighting_common.h | 347 const float NoL = clamp(dot(sd.N, L), 0.0, 1.0); in CalculateLighting() local 376 const float NoL = clamp(dot(sd.N, L), 0.0, 1.0); in CalculateLighting() local 417 const float NoL = clamp(dot(sd.N, L), 0.0, 1.0); in CalculateLighting() local 439 const float NoL = clamp(dot(sd.N, L), 0.0, 1.0); in CalculateLighting() local 468 const float NoL = clamp(dot(sd.N, L), 0.0, 1.0); in CalculateLighting() local 508 const float NoL = clamp(dot(sd.N, L), 0.0, 1.0); in CalculateLighting() local 583 const float NoL = clamp(dot(sd.N, L), 0.0, 1.0); in CalculateLighting() local 613 const float NoL = clamp(dot(sd.N, L), 0.0, 1.0); in CalculateLighting() local 653 const float NoL = clamp(dot(sd.N, L), 0.0, 1.0); in CalculateLighting() local 707 const float NoL = clamp(dot(sd.N, L), 0.0, 1.0); in CalculateLighting() local [all …]
|