Searched defs:accelerationAngle (Results 1 – 8 of 8) sorted by relevance
214 auto accelerationAngle = particle->GetAccelerationAngle(); in UpdateAccelerationAngle() local264 auto accelerationAngle = particle->GetAccelerationAngle(); in UpdatePosition() local
445 void RSRenderParticle::SetAccelerationAngle(float accelerationAngle) in SetAccelerationAngle()
333 RenderParticleParaType<float> accelerationAngle = variable394 RenderParticleParaType<float> accelerationAngle = variable
89 …eAcceleration(ParticleParaType<float> accelerationValue, ParticleParaType<float> accelerationAngle) in ParticleAcceleration()
168 …enderParticleParaType<float>& accelerationValue, const RenderParticleParaType<float>& acceleration… in RenderParticleAcceleration()
671 RenderParticleParaType<float> accelerationAngle; variable
1225 RenderParticleParaType<float> accelerationAngle; in Unmarshalling() local
238 float accelerationAngle = 0.f; in HWTEST_F() local