Searched defs:attachedObject (Results 1 – 2 of 2) sorted by relevance
238 const WebGLAttachment* attachedObject, WebGLAttachmentInfo& info) const in GetWebGLAttachmentInfo() argument277 bool WebGLFramebuffer::CheckAttachmentComplete(bool isHighWebGL, WebGLAttachment* attachedObject, in CheckAttachmentComplete()356 WebGLAttachment* attachedObject = it.second; in CheckStatus() local
1151 WebGLAttachment* attachedObject = frameBuffer->GetAttachment(mode); in GetReadBufferFormatAndType() local