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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_shader_passes_generic.cpp214 const auto& currSet = pl.descriptorSetLayouts[setIdx]; in ExecuteFrameGraphics() local
303 const auto& currSet = pl.descriptorSetLayouts[setIdx]; in ExecuteFrameCompute() local
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dshader_module_gles.cpp122 DescriptorSetLayout& currSet = pipelineLayout.descriptorSetLayouts[idx]; in SortSets() local
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.cpp1586 uint32_t currSet = firstSet; in BindDescriptorSets() local
1962 const DescriptorSetBind& currSet = stateData_.currentBoundSets[idx]; in ValidatePipelineLayout() local
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/
H A Dmain.cpp1387 DescriptorSetLayout& currSet = pipelineLayout.descriptorSetLayouts[idx]; in SortSets() local