Searched defs:lights (Results 1 – 10 of 10) sorted by relevance
140 void ModelLightsAnimationUpdate(const std::vector<RefPtr<ModelLight>>& lights) in ModelLightsAnimationUpdate()
110 const auto& lights = dataStoreLight->GetLights(); in ExecuteFrame() local
241 const auto lights = dataStore->GetLights(); in GetShadowBiasMatrix() local
257 const auto lights = storeLight->GetLights(); in ExecuteFrame() local671 const auto lights = dataStoreLight.GetLights(); in UpdateGeneralDataUniformBuffers() local
1010 const auto& lights = dataStoreLight->GetLights(); in UpdateLightBuffer() local
68 BASE_NS::vector<BASE_NS::unique_ptr<GLTF2::KHRLight>> lights; in CORE3D_BEGIN_NAMESPACE() member
71 bool WidgetAdapter::UpdateLights(const std::vector<std::shared_ptr<OHOS::Render3D::Light>>& lights) in UpdateLights()
104 void EngineTest::UpdateLights(const std::vector<std::shared_ptr<Light>> &lights) in UpdateLights()
317 DefaultMaterialSingleLightStruct lights[CORE_DEFAULT_MATERIAL_MAX_LIGHT_COUNT]; member
1453 void LumeCommon::UpdateLights(const std::vector<std::shared_ptr<OHOS::Render3D::Light>>& lights) in UpdateLights()