Home
last modified time | relevance | path

Searched defs:nodeComponentManager (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dasset_loader.cpp340 auto* nodeComponentManager = GetManager<INodeComponentManager>(ecs_); in CreateDummyEntity() local
472 auto* nodeComponentManager = GetManager<INodeComponentManager>(ecs_); in ImportSceneFromGltf() local
547 auto* nodeComponentManager = GetManager<INodeComponentManager>(ecs_); in GltfImportFinished() local
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Dnode_system.cpp504INodeComponentManager& nodeComponentManager, ITransformComponentManager& transformComponentManager) in NodeCache()
650 static void DisableTree(SceneNode* node, INodeComponentManager& nodeComponentManager) in DisableTree()
674 static void EnableTree(SceneNode* node, INodeComponentManager& nodeComponentManager) in EnableTree()