Searched defs:path2d (Results 1 – 2 of 2) sorted by relevance
498 auto path2d = FFIData::GetData<NativeCanvasPath>(pathId); in FfiOHOSAceFrameworkRenderingContextStrokeWithPath() local839 auto path2d = FFIData::Create<NativeCanvasPath>(); in FfiOHOSAceFrameworkCanvasPathCtor() local845 auto path2d = FFIData::Create<NativeCanvasPath>(path); in FfiOHOSAceFrameworkCanvasPathCtorWithPath() local851 auto path2d = FFIData::GetData<NativeCanvasPath>(selfId); in FfiOHOSAceFrameworkCanvasPathAddPath() local864 auto path2d = FFIData::GetData<NativeCanvasPath>(selfId); in FfiOHOSAceFrameworkCanvasPathSetTransform() local876 auto path2d = FFIData::GetData<NativeCanvasPath>(selfId); in FfiOHOSAceFrameworkCanvasPathMoveTo() local888 auto path2d = FFIData::GetData<NativeCanvasPath>(selfId); in FfiOHOSAceFrameworkCanvasPathLineTo() local900 auto path2d = FFIData::GetData<NativeCanvasPath>(selfId); in FfiOHOSAceFrameworkCanvasPathArc() local913 auto path2d = FFIData::GetData<NativeCanvasPath>(selfId); in FfiOHOSAceFrameworkCanvasPathArcTo() local928 auto path2d = FFIData::GetData<NativeCanvasPath>(selfId); in FfiOHOSAceFrameworkCanvasPathQuadraticCurveTo() local[all …]
43 void SetCanvasPath2d(RefPtr<CanvasPath2D> path2d) in SetCanvasPath2d()