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Searched defs:renderPassDesc (Results 1 – 16 of 16) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dnode_context_pool_manager_vk.cpp72 inline void HashRenderPassCompatibility(uint64_t& hash, const RenderPassDesc& renderPassDesc, in HashRenderPassCompatibility()
94 …uint64_t& hash, const RenderPassDesc& renderPassDesc, const RenderPassImageLayouts& renderPassImag… in HashRenderPassLayouts()
103 uint64_t& hash, const RenderPassDesc& renderPassDesc, const GpuResourceManager& gpuResourceMgr) in HashFramebuffer()
113 inline void HashRenderPassOps(uint64_t& hash, const RenderPassDesc& renderPassDesc) in HashRenderPassOps()
136 const auto& renderPassDesc = beginRenderPass.renderPassDesc; in HashBeginRenderPass() local
152 …r CreateFramebuffer(const GpuResourceManager& gpuResourceMgr, const RenderPassDesc& renderPassDesc, in CreateFramebuffer()
H A Dpipeline_create_functions_vk.cpp234 …RenderPass CreateRenderPassCombined(const DeviceVk& deviceVk, const RenderPassDesc& renderPassDesc, in CreateRenderPassCombined()
413 …enderPass CreateRenderPassCombined2(const DeviceVk& deviceVk, const RenderPassDesc& renderPassDesc, in CreateRenderPassCombined2()
H A Dpipeline_state_object_vk.cpp178 const array_view<const DynamicStateEnum> dynamicStates, const RenderPassDesc& renderPassDesc, in GraphicsPipelineStateObjectVk()
H A Ddevice_vk.cpp1318 const array_view<const DynamicStateEnum> dynamicStates, const RenderPassDesc& renderPassDesc, in CreateGraphicsPipelineStateObject()
H A Drender_backend_vk.cpp1358 const RenderPassDesc& renderPassDesc = renderCmd.renderPassDesc; in RenderCommand() local
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dpipeline_state_object_gles.h41 RenderPassDesc renderPassDesc; member
H A Dpipeline_state_object_gles.cpp155 const array_view<const DynamicStateEnum> dynamicStates, const RenderPassDesc& renderPassDesc, in GraphicsPipelineStateObjectGLES()
H A Dnode_context_pool_manager_gles.cpp63 const auto& renderPassDesc = beginRenderPass.renderPassDesc; in UpdateBindImages() local
73 const auto& renderPassDesc = beginRenderPass.renderPassDesc; in HashRPD() local
H A Ddevice_gles.cpp2139 const array_view<const DynamicStateEnum> dynamicStates, const RenderPassDesc& renderPassDesc, in CreateGraphicsPipelineStateObject()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.cpp118const RenderPassDesc& renderPassDesc, const array_view<const RenderPassSubpassDesc> subpassDescs) in ValidateRenderPassAttachment()
844const RenderPassDesc& renderPassDesc, const array_view<const RenderPassSubpassDesc> subpassDescs) in BeginRenderPass()
929const RenderPassDesc& renderPassDesc, const uint32_t subpassStartIdx, const RenderPassSubpassDesc&… in BeginRenderPass()
1907 void RenderCommandList::ValidateRenderPass(const RenderPassDesc& renderPassDesc) in ValidateRenderPass()
H A Dnode_context_pso_manager.cpp403const RenderPassDesc& renderPassDesc, const array_view<const RenderPassSubpassDesc> renderPassSubp… in GetGraphicsPso()
H A Drender_command_list.h242 RenderPassDesc renderPassDesc; member
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_material_deferred_shading.cpp264 const auto& renderPassDesc = renderPass_.renderPassDesc; in UpdateSet01() local
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/
H A Drender_node_scene_util.cpp108 RenderPassDesc& renderPassDesc = renderPass.renderPassDesc; in UpdateCustomCameraTargets() local
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_state_desc.h1083 RenderPassDesc renderPassDesc; member
1093 RenderPassDescWithHandleReference renderPassDesc; member
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.cpp981const RenderPassDesc& renderPassDesc, const RenderPassAttachmentResourceStates& subpassResourceSta… in BeginRenderPassUpdateSubpassImageStates()