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Searched defs:uvs (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dmesh_util.cpp101 vector<Math::Vec2>& uvs; member
109 vector<Math::Vec2>& uvs = geometry.uvs; in GenerateCubeGeometry() local
149 vector<Math::Vec2>& uvs = geometry.uvs; in GenerateSphereGeometry() local
200 vector<Math::Vec2>& uvs = geometry.uvs; in GenerateConeCap() local
239 vector<Math::Vec2>& uvs = geometry.uvs; in GenerateConeGeometry() local
311 vector<Math::Vec2>& uvs = geometry.uvs; in GenerateTorusGeometry() local
428 const array_view<const Math::Vec2>& uvs, array_view<Math::Vec4> outTangents) in CalculateTangents()
531 vector<Math::Vec2> uvs; in GenerateSphereMesh() local
567 vector<Math::Vec2> uvs; in GenerateConeMesh() local
603 vector<Math::Vec2> uvs; in GenerateTorusMesh() local
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H A Dmesh_builder.cpp926 …const IMeshBuilder::DataBuffer& normals, const IMeshBuilder::DataBuffer& uvs, uint32_t vertexCount) in GenerateDefaultTangents()
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/
H A Dmesh_arrays.h25 BASE_NS::vector<BASE_NS::Math::Vec2> uvs; // optional, will be generated if empty member