Searched refs:gravityToApply (Results 1 – 2 of 2) sorted by relevance
151 int gravityToApply = mDefaultGravity; in updateGravity() local153 gravityToApply = mDefaultGravity == Gravity.TOP ? Gravity.BOTTOM : Gravity.TOP; in updateGravity()156 if (getGravity() != gravityToApply) setGravity(gravityToApply); in updateGravity()
149 int gravityToApply = mDefaultGravity; in updateGravity() local151 gravityToApply = mDefaultGravity == Gravity.TOP ? Gravity.BOTTOM : Gravity.TOP; in updateGravity()154 if (getGravity() != gravityToApply) setGravity(gravityToApply); in updateGravity()