Searched refs:mDecodeQueue (Results 1 – 1 of 1) sorted by relevance
101 private final TileQueue mDecodeQueue = new TileQueue(); field in TiledImageRenderer299 mDecodeQueue.clean(); in layoutTiles()333 mDecodeQueue.clean(); in invalidateTiles()391 mDecodeQueue.clean(); in freeTextures()482 if (mDecodeQueue.push(tile)) { in queueForDecode()800 Tile tile = mDecodeQueue.pop(); in waitForTile()