Searched refs:mImageSlots (Results 1 – 2 of 2) sorted by relevance
81 for (auto& [index, slot] : mImageSlots) { in destroyLayer()84 mImageSlots.clear(); in destroyLayer()111 dlu->mImageSlots[previousSlot].releaseQueueOwnership( in createReleaseFence()169 sk_sp<SkImage> layerImage = mImageSlots[slot].createIfNeeded( in apply()
141 std::map<int, ImageSlot> mImageSlots; variable