Searched refs:mYuv (Results 1 – 2 of 2) sorted by relevance
344 int mYuv; field in Type.Builder436 mYuv = yuvFormat; in setYuvFormat()466 if (mYuv != 0) { in create()483 mDimX, mDimY, mDimZ, mDimMipmaps, mDimFaces, mYuv); in create()491 t.mDimYuv = mYuv; in create()
47083 Landroid/renderscript/Type$Builder;->mYuv:I