Searched refs:noise (Results 1 – 4 of 4) sorted by relevance
50 private var noise = BitmapFactory.decodeResource(resources, R.drawable.noise) regex171 noisePaint.shader = BitmapShader(noise, Shader.TileMode.REPEAT, Shader.TileMode.REPEAT)
76 | fuzz | integer | fuzz value for noise filter|
89 # a notification emited noise, vibration, or light
202 as it simply creates noise in the logs. Generally, a middle value between the