Searched refs:outputIndex (Results 1 – 2 of 2) sorted by relevance
715 int outputIndex = mPingPong ? 1 : 0; in process() local760 copyShaderProgram.process(mMask, mMaskVerify[outputIndex]); in process()772 mMaskVerifyProgram.process(maskVerifyInputs, mMaskVerify[outputIndex]); in process()773 mMaskVerify[outputIndex].generateMipMap(); in process()774 mMaskVerify[outputIndex].setTextureParameter(GLES20.GL_TEXTURE_MIN_FILTER, in process()781 copyShaderProgram.process(mMaskVerify[outputIndex], mMaskAverage); in process()813 mBgUpdateMeanProgram.process(meanUpdateInputs, mBgMean[outputIndex]); in process()814 mBgMean[outputIndex].generateMipMap(); in process()815 mBgMean[outputIndex].setTextureParameter(GLES20.GL_TEXTURE_MIN_FILTER, in process()822 mBgVariance[outputIndex].generateMipMap(); in process()[all …]
369 int outputIndex = 0; in openLocked() local381 mMidiInputPortReceivers[outputIndex].setReceiver(scheduler.getReceiver()); in openLocked()382 outputIndex++; in openLocked()