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Searched refs:AllowThreadedProcessing (Results 1 – 6 of 6) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Ddevice.h105 virtual bool AllowThreadedProcessing() const = 0;
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Ddevice_vk.h122 bool AllowThreadedProcessing() const override;
H A Ddevice_vk.cpp1186 bool DeviceVk::AllowThreadedProcessing() const in AllowThreadedProcessing() function in DeviceVk
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Ddevice_gles.h118 bool AllowThreadedProcessing() const override;
H A Ddevice_gles.cpp2043 bool DeviceGLES::AllowThreadedProcessing() const in AllowThreadedProcessing() function in DeviceGLES
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drenderer.cpp887 if (device_.AllowThreadedProcessing()) { in ExecuteRenderNodes()