Searched refs:BACK_TO_FRONT (Results 1 – 3 of 3) sorted by relevance
126 BACK_TO_FRONT = 2, enumerator
309 } else if (renderSlotInfo.sortType == RenderSlotSortType::BACK_TO_FRONT) { in GetRenderSlotSubmeshes()
40 { RenderSlotSortType::BACK_TO_FRONT, "back_to_front" },