Searched refs:CalculateLight (Results 1 – 1 of 1) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/ |
H A D | 3d_dm_lighting_common.h | 270 vec3 CalculateLight( in CalculateLight() function 292 vec3 CalculateLight(uint currLightIdx, vec3 materialDiffuseBRDF, vec3 L, float NoL, ShadingData sd, in CalculateLight() function 364 …color += CalculateLight(currLightIdx, materialDiffuseBRDF, L, NoL, sd, materialFlags) * shadowCoef… in CalculateLighting() 403 color += CalculateLight(currLightIdx, materialDiffuseBRDF, L, NoL, sd, materialFlags) * in CalculateLighting() 421 …color += CalculateLight(currLightIdx, materialDiffuseBRDF, L, NoL, sd, materialFlags) * attenuatio… in CalculateLighting() 495 … color += CalculateLight(currLightIdx, materialDiffuseBRDF, L, NoL, sd, ccsv, ssv, materialFlags) * in CalculateLighting() 520 vec3 CalculateLight(uint currLightIdx, vec3 materialDiffuseBRDF, vec3 L, float NoL, ShadingData sd, in CalculateLight() function 640 …color += CalculateLight(currLightIdx, materialDiffuseBRDF, L, NoL, sd, asv, ccsv, ssv, materialFla… in CalculateLighting() 665 vec3 CalculateLight(uint currLightIdx, vec3 materialDiffuseBRDF, vec3 L, float NoL, ShadingData sd, in CalculateLight() function 724 …color += CalculateLight(currLightIdx, materialDiffuseBRDF, L, NoL, sd, sssv, materialFlags) * shad… in CalculateLighting() [all …]
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