Searched refs:EFFECT_STRATEGY_SCALE (Results 1 – 4 of 4) sorted by relevance
133 const uint32_t EFFECT_STRATEGY_SCALE = 1; variable
1297 updateSpanStyle.updateSymbolEffectStrategy = EFFECT_STRATEGY_SCALE;1305 style.SetEffectStrategy(EFFECT_STRATEGY_SCALE);1319 EXPECT_EQ(newSpan1->GetSymbolEffectStrategy(), EFFECT_STRATEGY_SCALE);
129 const uint32_t EFFECT_STRATEGY_SCALE = 1; variable3703 updateSpanStyle.updateSymbolEffectStrategy = EFFECT_STRATEGY_SCALE;3711 style.SetEffectStrategy(EFFECT_STRATEGY_SCALE);3725 EXPECT_EQ(newSpan1->GetSymbolEffectStrategy(), EFFECT_STRATEGY_SCALE);
81 const uint32_t EFFECT_STRATEGY_SCALE = 1; variable1015 symbolSpanModelNG.SetSymbolEffect(EFFECT_STRATEGY_SCALE);1016 EXPECT_EQ(spanNode->GetSymbolEffectStrategy(), EFFECT_STRATEGY_SCALE);