Home
last modified time | relevance | path

Searched refs:EnvBRDFApproxSheen (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_brdf_common.h80 float EnvBRDFApproxSheen(float NoV, float alpha) in EnvBRDFApproxSheen() function
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaders/shader/
H A Dcore3d_dm_fw.frag262 …sheenSV.sheenBRDFApprox = EnvBRDFApproxSheen(NoV, sheenSV.sheenRoughness * sheenSV.sheenRoughness);