Searched refs:INIT_SCALE (Results 1 – 3 of 3) sorted by relevance
135 UpdateFocusAnimation(INIT_SCALE); in OnPaintFinish()711 opacity_ = fabs((value - INIT_SCALE) * ratio_); in UpdateAnimationParam()714 maskingOpacity_ = fabs((value - INIT_SCALE) * ratio_ / MASKING_ANIMATION_RATIO); in UpdateAnimationParam()733 Size sizeDelta = buttonSize_ * (value - INIT_SCALE); in UpdateFocusAnimation()761 ratio_ = INIT_SCALE / (end - start); in PlayAnimation()785 PlayAnimation(INIT_SCALE, WATCH_SCALE, WATCH_DURATION_DOWN); in PlayTouchAnimation()787 PlayAnimation(WATCH_SCALE, INIT_SCALE, WATCH_DURATION_UP); in PlayTouchAnimation()847 UpdateFocusAnimation(INIT_SCALE); in PlayFocusAnimation()855 PlayAnimation(INIT_SCALE, TV_EXPAND_SCALE, TV_FOCUS_SCALE_DURATION); in PlayFocusAnimation()857 PlayAnimation(TV_EXPAND_SCALE, INIT_SCALE, TV_FOCUS_SCALE_DURATION); in PlayFocusAnimation()
37 constexpr double INIT_SCALE = 1.0; variable
71 float translateX = GetLayoutSize().Width() / 2 * (INIT_SCALE - scale_); in UpdateLayer()75 ? GetLayoutSize().Height() * (INIT_SCALE - scale_) * 2 in UpdateLayer()630 return scale_ != INIT_SCALE; in HasEffectiveTransform()