Searched refs:RENDER_STRATEGY_SINGLE (Results 1 – 4 of 4) sorted by relevance
130 const uint32_t RENDER_STRATEGY_SINGLE = 0; variable
1235 style.SetRenderStrategy(RENDER_STRATEGY_SINGLE);1275 style.SetRenderStrategy(RENDER_STRATEGY_SINGLE);1326 EXPECT_EQ(newSpan2->GetSymbolRenderingStrategy(), RENDER_STRATEGY_SINGLE);1355 style.SetRenderStrategy(RENDER_STRATEGY_SINGLE);
126 const uint32_t RENDER_STRATEGY_SINGLE = 0; variable3641 style.SetRenderStrategy(RENDER_STRATEGY_SINGLE);3681 style.SetRenderStrategy(RENDER_STRATEGY_SINGLE);3732 EXPECT_EQ(newSpan2->GetSymbolRenderingStrategy(), RENDER_STRATEGY_SINGLE);3761 style.SetRenderStrategy(RENDER_STRATEGY_SINGLE);
77 const uint32_t RENDER_STRATEGY_SINGLE = 0; variable1003 symbolSpanModelNG.SetSymbolRenderingStrategy(RENDER_STRATEGY_SINGLE);1004 EXPECT_EQ(spanNode->GetSymbolRenderingStrategy(), RENDER_STRATEGY_SINGLE);