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Searched refs:RM_HANDLE (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dnode_impl.h82 static constexpr BASE_NS::string_view RM_HANDLE = "RenderMeshComponent.mesh"; variable
H A Dnode_impl.cpp285 PropertyNameMask()[RM_COMPONENT_NAME] = { RM_HANDLE.substr(RM_COMPONENT_NAME_LEN) }; in Build()
664 auto rh = meta->GetPropertyByName(RM_HANDLE); in CompleteInitialization()