Home
last modified time | relevance | path

Searched refs:RenderCommandDynamicStateFragmentShadingRate (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.h234 void RenderCommand(const RenderCommandDynamicStateFragmentShadingRate& renderCmd,
H A Drender_backend_vk.cpp1096 … RenderCommand(*static_cast<RenderCommandDynamicStateFragmentShadingRate*>(ref.rc), cmdBuffer, in RenderSingleCommandList()
2534 void RenderBackendVk::RenderCommand(const RenderCommandDynamicStateFragmentShadingRate& renderCmd, in RenderCommand()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.h429 struct RenderCommandDynamicStateFragmentShadingRate { struct
H A Drender_command_list.cpp1871 RenderCommandDynamicStateFragmentShadingRate* data = in SetDynamicStateFragmentShadingRate()
1872 AllocateRenderCommand<RenderCommandDynamicStateFragmentShadingRate>(allocator_); in SetDynamicStateFragmentShadingRate()