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Searched refs:SHADOW_RECEIVER_BIT (Results 1 – 5 of 5) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/
H A Dmaterial_component.h64 SHADOW_RECEIVER_BIT = (1 << 0), enumerator
189 VALUE(MaterialComponent::LightingFlagBits::SHADOW_RECEIVER_BIT |
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/
H A Dmaterial_component_manager.cpp62 DECL_ENUM(MaterialComponent::LightingFlagBits, SHADOW_RECEIVER_BIT, "Shadow Receiver")
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dmaterial_impl.cpp116 CORE3D_NS::MaterialComponent::LightingFlagBits::SHADOW_RECEIVER_BIT |
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp616 if (materialFlags & MaterialComponent::LightingFlagBits::SHADOW_RECEIVER_BIT) { in RenderMaterialLightingFlagsFromMaterialFlags()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.cpp1731 desc.materialLightingFlags |= MaterialComponent::LightingFlagBits::SHADOW_RECEIVER_BIT; in ImportMaterial()