Searched refs:SYSTEM_BUNDLE_PATH (Results 1 – 9 of 9) sorted by relevance
135 const char SYSTEM_BUNDLE_PATH[] = "/system/internal"; variable157 const char SYSTEM_BUNDLE_PATH[] = "system/ace/sys"; variable
314 …dir = (scanFlag == SYSTEM_APP_FLAG) ? opendir(SYSTEM_BUNDLE_PATH) : opendir(THIRD_SYSTEM_BUNDLE_PA… in InstallAllSystemBundle()324 InstallSystemBundle(SYSTEM_BUNDLE_PATH, ent->d_name); in InstallAllSystemBundle()365 ScanAppDir(SYSTEM_BUNDLE_PATH, nullptr, SYSTEM_APP_FLAG); in ScanPackages()
96 if (BundleUtil::StartWith(path, SYSTEM_BUNDLE_PATH)) { in GetHapType()
188 if (BundleUtil::StartWith(path, SYSTEM_BUNDLE_PATH)) { in Install()
583 if (BundleUtil::StartWith(((PreAppList *)currentNode)->filePath, SYSTEM_BUNDLE_PATH)) { in ScanSystemApp()
36 const std::string SYSTEM_BUNDLE_PATH = "/system/app/"; variable1231 std::string bundleFilePath = SYSTEM_BUNDLE_PATH + "bmsSystemBundle1.hap";1470 std::string bundleFilePath = SYSTEM_BUNDLE_PATH + "bmsSystemBundle1.hap";1503 std::string bundleFilePath = SYSTEM_BUNDLE_PATH + "bmsSystemBundle1.hap";
32 const std::string SYSTEM_BUNDLE_PATH = "/system/app/"; variable626 std::string bundleFilePath = SYSTEM_BUNDLE_PATH + "bmsSystemBundle1.hap";
37 const std::string SYSTEM_BUNDLE_PATH = "/system/app/"; variable
91 constexpr const char* SYSTEM_BUNDLE_PATH = "/internal"; variable2928 std::string systemBundlePath = path + SYSTEM_BUNDLE_PATH; in ProcessRebootQuickFixBundleInstall()