Searched refs:SetFrameNodeStatus (Results 1 – 3 of 3) sorted by relevance
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/select_overlay/ |
H A D | select_overlay_node.cpp | 718 SetFrameNodeStatus(type, FrameNodeStatus::VISIBLETOGONE); in DispatchVisibleState() 750 SetFrameNodeStatus(type, FrameNodeStatus::GONETOVISIBLE); in DispatchVisibleToGoneState() 768 SetFrameNodeStatus(type, FrameNodeStatus::GONE); in DispatchVisibleToGoneState() 786 SetFrameNodeStatus(type, FrameNodeStatus::GONETOVISIBLE); in DispatchGoneState() 819 SetFrameNodeStatus(type, FrameNodeStatus::VISIBLE); in DispatchGoneToVisibleState() 822 SetFrameNodeStatus(type, FrameNodeStatus::VISIBLETOGONE); in DispatchGoneToVisibleState() 1814 SetFrameNodeStatus(FrameNodeType::MENUONLY, FrameNodeStatus::GONE); in HideMenuOnlyImmediately() 2189 void SelectOverlayNode::SetFrameNodeStatus(FrameNodeType type, FrameNodeStatus status) in SetFrameNodeStatus() function in OHOS::Ace::NG::SelectOverlayNode 2259 SetFrameNodeStatus(type, FrameNodeStatus::GONE); in HideFrameNodeImmediately()
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H A D | select_overlay_node.h | 144 void SetFrameNodeStatus(FrameNodeType type, FrameNodeStatus status);
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/ohos5.0/foundation/arkui/ace_engine/test/unittest/core/pattern/select_overlay/ |
H A D | select_overlay_test_ng.cpp | 1004 selectOverlayNode->SetFrameNodeStatus(FrameNodeType::SELECTMENU, FrameNodeStatus::VISIBLE); 1006 selectOverlayNode->SetFrameNodeStatus(FrameNodeType::EXTENSIONMENU, FrameNodeStatus::VISIBLE); 1008 selectOverlayNode->SetFrameNodeStatus(FrameNodeType::BACKBUTTON, FrameNodeStatus::VISIBLE); 2202 selectOverlayNode->SetFrameNodeStatus(type, FrameNodeStatus::VISIBLE);
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