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Searched refs:UpdateCachedNodePath (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/
H A Dintf_scene.h272 virtual void UpdateCachedNodePath(const SCENE_NS::INode::Ptr& node) = 0;
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dnode_impl.cpp512 scene->UpdateCachedNodePath(GetSelf<SCENE_NS::INode>()); in UpdateChildrenPath()
645 interface_cast<SCENE_NS::IScene>(scene)->UpdateCachedNodePath(GetSelf<SCENE_NS::INode>()); in CompleteInitialization()
851 iscene->UpdateCachedNodePath(GetSelf<SCENE_NS::INode>()); in SetPath()
H A Dscene_impl.cpp1205 void UpdateCachedNodePath(const SCENE_NS::INode::Ptr& node) override in UpdateCachedNodePath() function in __anon3577c0ce0110::SceneImpl