Searched refs:VIEW_FRUSTUM_CULL (Results 1 – 3 of 3) sorted by relevance
262 if (renderSlotInfo.cullType == RenderSlotCullType::VIEW_FRUSTUM_CULL) { in GetRenderSlotSubmeshes()285 ((renderSlotInfo.cullType != RenderSlotCullType::VIEW_FRUSTUM_CULL) || in GetRenderSlotSubmeshes()
136 VIEW_FRUSTUM_CULL = 1, enumerator
47 { RenderSlotCullType::VIEW_FRUSTUM_CULL, "view_frustum_cull" },