Searched refs:ValidShadowRange (Results 1 – 1 of 1) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/ |
H A D | 3d_dm_shadowing_common.h | 48 bool ValidShadowRange(const vec3 shadowCoord, float stepSize, float shadowIdx) in ValidShadowRange() function 64 if (ValidShadowRange(shadowCoord, shadowFactor.w, float(shadowFlags.x))) { in CalcPcfShadow() 136 if (ValidShadowRange(shadowCoord, shadowFactor.w, float(shadowFlags.x))) { in CalcPcfShadowMed() 199 if (ValidShadowRange(shadowCoord, shadowFactor.w, float(shadowFlags.x))) { in CalcPcfShadowSimpleSample() 230 if (ValidShadowRange(shadowCoord, shadowFactors.w, float(shadowFlags.x))) { in CalcVsmShadow() 255 if (ValidShadowRange(shadowCoord, shadowFactors.w, float(shadowFlags.x))) { in CalcVsmShadowSimpleSample()
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