Home
last modified time | relevance | path

Searched refs:additionalAngle (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/progress/
H A Dprogress_modifier.cpp379 float additionalAngle = CalcRingProgressAdditionalAngle(); in StartRingSweepingAnimation() local
380 date += additionalAngle * 2; in StartRingSweepingAnimation()
961 float additionalAngle = CalcRingProgressAdditionalAngle(); in PaintRingProgressOrShadow() local
1000 float additionalAngle = CalcRingProgressAdditionalAngle(); in PaintWhole() local
1026 ANGLE_180 + additionalAngle, ANGLE_180); in PaintWhole()
1051 float additionalAngle = CalcRingProgressAdditionalAngle(); in PaintBeginHalf() local
1107 pos.emplace_back(additionalAngle / ANGLE_360); in PaintEndHalf()
1313 head += (additionalAngle + rotateAngle); in PaintTrailing()
1314 tail += (additionalAngle + rotateAngle); in PaintTrailing()
1336 pos, RSTileMode::CLAMP, tail - additionalAngle, head + additionalAngle, nullptr)); in PaintTrailing()
[all …]