Searched refs:backgroundBlurRadiusX_ (Results 1 – 3 of 3) sorted by relevance
2599 backgroundBlurRadiusX_ = backgroundBlurRadiusX; in SetBackgroundBlurRadiusX()2610 return backgroundBlurRadiusX_; in GetBackgroundBlurRadiusX()2809 backgroundBlurRadiusX_, backgroundBlurRadiusY_, Drawing::TileMode::CLAMP, nullptr); in GenerateBackgroundBlurFilter()2810 uint32_t hash = SkOpts::hash(&backgroundBlurRadiusX_, sizeof(backgroundBlurRadiusX_), 0); in GenerateBackgroundBlurFilter()2817 mesaBlurShaderFilter = std::make_shared<RSMESABlurShaderFilter>(backgroundBlurRadiusX_, in GenerateBackgroundBlurFilter()2820 mesaBlurShaderFilter = std::make_shared<RSMESABlurShaderFilter>(backgroundBlurRadiusX_); in GenerateBackgroundBlurFilter()2823 originalFilter->SetSkipFrame(RSDrawingFilter::CanSkipFrame(backgroundBlurRadiusX_)); in GenerateBackgroundBlurFilter()2837 std::make_shared<RSKawaseBlurShaderFilter>(backgroundBlurRadiusX_); in GenerateBackgroundBlurFilter()2850 originalFilter->SetSkipFrame(RSDrawingFilter::CanSkipFrame(backgroundBlurRadiusX_)); in GenerateBackgroundBlurFilter()
676 float backgroundBlurRadiusX_ = 0.f; variable
2489 properties.backgroundBlurRadiusX_ = 2.f;