Searched refs:barX_ (Results 1 – 4 of 4) sorted by relevance
43 AttachProperty(barX_); in ScrollBarOverlayModifier()62 CHECK_NULL_VOID(barX_); in onDraw()67 auto barX = barX_->Get(); in onDraw()86 CHECK_NULL_VOID(barX_); in SetOffset()88 barX_->Set(barOffset.GetX()); in SetOffset()131 CHECK_NULL_VOID(barX_); in SetMainModeOffset()132 barX_->Set(offset.GetX()); in SetMainModeOffset()145 CHECK_NULL_VOID(barX_); in SetCrossModeOffset()146 barX_->Set(offset.GetX()); in SetCrossModeOffset()153 CHECK_NULL_VOID(barX_); in StartBarAnimation()[all …]
144 RefPtr<AnimatablePropertyFloat> barX_; variable
98 EXPECT_EQ(modifer.barX_, x);
835 EXPECT_FLOAT_EQ(pattern_->scrollBarOverlayModifier_->barX_->Get(), 296.f);