Searched refs:cardStatus (Results 1 – 4 of 4) sorted by relevance
50 if (g_alsaCaptureList[i].soundCard.cardStatus != 0) { in CaptureFreeMemory()392 if (alsaSnd->cardStatus) { in GetCaptureInsByName()402 if (alsaSnd->cardStatus == 0) { in GetCaptureInsByName()409 alsaSnd->cardStatus++; in GetCaptureInsByName()
69 if (g_alsaRenderList[i].soundCard.cardStatus != 0) { in RenderFreeMemory()294 if (alsaSnd->cardStatus) { in GetRenderInsByName()304 if (alsaSnd->cardStatus == 0) { in GetRenderInsByName()311 alsaSnd->cardStatus++; in GetRenderInsByName()
637 if (cardIns->cardStatus > 0) { in SndCloseHandle()638 cardIns->cardStatus -= 1; in SndCloseHandle()640 if (cardIns->cardStatus == 0) { in SndCloseHandle()
99 uint8_t cardStatus; member