Searched refs:colorTargets (Results 1 – 5 of 5) sorted by relevance
48 if (cam.colorTargets[0U]) { in FillPostProcessImages()49 outputHandle = cam.colorTargets[0U].GetHandle(); in FillPostProcessImages()
786 camRes_.colorTarget = camera.colorTargets[0].GetHandle(); in CreateResourceBaseTargets()
113 if ((subpassDesc.colorAttachmentCount >= 1) && camera.colorTargets[0u]) { in UpdateCustomCameraTargets()115 camera.colorTargets[0u].GetHandle(); in UpdateCustomCameraTargets()
524 …RENDER_NS::RenderHandleReference colorTargets[RenderSceneDataConstants::MAX_CAMERA_COLOR_TARGET_CO… member
374 renderCamera.colorTargets[0u] = move(customColorTarget); in FillRenderCameraBaseFromCameraComponent()406 for (uint32_t idx = 0; idx < countof(rc.colorTargets); ++idx) { in CreateColorPrePassRenderCamera()407 rc.colorTargets[idx] = {}; in CreateColorPrePassRenderCamera()1996 …reflCam.colorTargets[0u] = gpuHandleMgr_->GetRenderHandleReference(reflComponent.colorRenderTarget… in ProcessReflection()