Searched refs:current0 (Results 1 – 1 of 1) sorted by relevance
397 uint32_t current0 = aroundPos.x0 * RGB888_BYTE; in GetAroundPixelRGB888() local401 …(row0[current0] << SHIFT_16_BIT) | (row0[current0 + 1] << SHIFT_8_BIT) | (row0[current0 + OFFSET_2… in GetAroundPixelRGB888()405 …(row1[current0] << SHIFT_16_BIT) | (row1[current0 + 1] << SHIFT_8_BIT) | (row1[current0 + OFFSET_2… in GetAroundPixelRGB888()