Searched refs:g_animationListHead (Results 1 – 1 of 1) sorted by relevance
37 static Component::AnimationsNode *g_animationListHead = nullptr; variable41 Component::AnimationsNode *point = g_animationListHead; in HandlerAnimations()51 Component::AnimationsNode *point = g_animationListHead; in ReleaseAnimations()61 g_animationListHead = nullptr; in ReleaseAnimations()954 animation->next = g_animationListHead; in AddAnimationToList()955 g_animationListHead = animation; in AddAnimationToList()