Searched refs:gfxManager (Results 1 – 2 of 2) sorted by relevance
98 auto& gfxManager = Render3D::GraphicsManager::GetInstance(); in CreateTextureLayer() local100 gfxManager.Register(key); in CreateTextureLayer()120 auto& gfxManager = Render3D::GraphicsManager::GetInstance(); in CreateWidgetAdapter() local121 … auto&& engine = gfxManager.GetEngine(Render3D::EngineFactory::EngineType::LUME, adapter->GetKey(), in CreateWidgetAdapter()
134 auto& gfxManager = OHOS::Render3D::GraphicsManager::GetInstance(); local135 gfxManager.Register(delegate->GetKey());137 delegate->eglContext_ = gfxManager.CreateOffScreenContext(eglContext);157 auto& gfxManager = OHOS::Render3D::GraphicsManager::GetInstance(); local158 … auto &&engine = gfxManager.GetEngine(OHOS::Render3D::EngineFactory::EngineType::LUME, eglContext);