Searched refs:globalAlpha_ (Results 1 – 10 of 10) sorted by relevance
104 globalAlpha_ = paint.globalAlpha_; in Init()273 globalAlpha_ = 1.0; in SetGlobalAlpha()277 globalAlpha_ = 0.0; in SetGlobalAlpha()280 globalAlpha_ = alphaPercentage; in SetGlobalAlpha()
82 globalAlpha_(1.0),587 return globalAlpha_; in GetGlobalAlpha()774 …float globalAlpha_; // The transparency of the current drawing is … variable
400 if (ROSEN_EQ(globalAlpha_, alpha)) { in SetGlobalAlpha()403 globalAlpha_ = alpha; in SetGlobalAlpha()495 target->globalAlpha_ = globalAlpha_; in OnSync()
487 targetSurfaceParams->globalAlpha_ = globalAlpha_; in OnSync()
160 return globalAlpha_; in GetGlobalAlpha()355 float globalAlpha_ = 1.0f; variable
606 float globalAlpha_ = 1.0f; variable
2761 if (globalAlpha_ == alpha) { in SetGlobalAlpha()2764 if ((ROSEN_EQ(globalAlpha_, 1.0f) && !ROSEN_EQ(alpha, 1.0f)) || in SetGlobalAlpha()2765 (ROSEN_EQ(alpha, 1.0f) && !ROSEN_EQ(globalAlpha_, 1.0f))) { in SetGlobalAlpha()2768 globalAlpha_ = alpha; in SetGlobalAlpha()2774 return globalAlpha_; in GetGlobalAlpha()
1033 float globalAlpha_ = 1.0f; variable
461 ASSERT_EQ(node->globalAlpha_, alpha);
2130 EXPECT_EQ(nodeTest->globalAlpha_, 1.0f);2132 EXPECT_EQ(nodeTest->globalAlpha_, 1.01f);