Searched refs:initialOpacity (Results 1 – 1 of 1) sorted by relevance
280 auto initialOpacity = static_cast<float>(node->GetRenderContext()->GetOpacityValue(1.0)); in CreateAnimation() local283 …return SharedTransitionEffect::CreateOpacityAnimation(0.0f, initialOpacity, initialOpacity, dest_); in CreateAnimation()286 … return SharedTransitionEffect::CreateOpacityAnimation(initialOpacity, 0.0f, initialOpacity, src_); in CreateAnimation()